can use athar’s ActorGroup2 module to use parallel luau for greedy meshing and other heavy computational tasks, and an example uncopylocked place for newbies. also, please don’t ever die like the other voxel modules that haven’t been updated in 75 years
Some parts of the code are abit messy, i will try to recode them to eliminate some unnecessary computations
I second this. After he adds this, this would be the best destruction module ever.
I’d recommend adding a certain time limit in the code before voxels are replaced instead of just having to clean up each voxel they replace after that limit.
An example place has been added for everyone to use!
This works badly client sided. It suffers the same (cache on only issue) that voxbreaker had where parts become different sizes and even parts sometimes don’t show up.
i believe if you wanna fix the issue with parts being different sizes with partcache enabled with the voxbreaker module (the one on the creator marketplace), you would just search for and comment out the v.size = mode
it should be located near line 850 - 900. i’m not sure if this will fix it, so if i’m wrong, i’m wrong