local tween = ..:Play()
tween.Completed:Once(function()
-- other tween
)
How about this
local tween = ..:Play()
tween.Completed:Once(function()
-- other tween
)
How about this
I can try that, however the goal is to wait 3 seconds before the gui disapears.
game.Debris:AddItem(Gui,3) should work then
What if you try spawning the function from the requiring script instead of in the module?
task.spawn(require(Module))
Thanks everyone for the help, but I decided to use an open source notification system instead.
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