Very good response, but I think slightly over-engineered
The info about placement is good, but I think the intersection tests and everything are sort of unnecessary, the video looks like it just keeps everything on a grid.
Hard to know what exactly OP is looking for though!
I know that this doesnt have the grid but I figured at least give you this. The past few days i’ve worked on a building system: Here it is if you want to check it out: BuildModeDemo.obj (1.5 KB)
(You can fly by double jump also you place the first wall, then second and it then in a few seconds fills it in for you just like in the video)
Bro, im not trying to make a room, im trying to make a system, that checks whenever a type of “room” have been created, it could be any shape. A room is a room, when all the edges is closed, aka. enclosed…