Wall stick/Gravity Controller

Thanks for that explanation. I hope someone can help me with a similar issue.

I’m using the gravity controller and attempting to create a Region3 that removes the gravity controller while any character is inside it and “give it back” once a character leaves the Region3 zone.

I am having trouble understanding how to do this. I have a working Region3 that can detect players but I don’t know how to instruct this Region3 to affect the players LocalScript (the one mentioned in the post) to turn the gravity on and off.

Any advice would be appreciated thanks!

(Also this controller is so much fun to play with! Many thanks for this resource!)