Weapons Kit - Shoulder Camera

Sorry to bump this in late, but Friendly Fire/Team Killing does not seem to work. I tried adding string values in every player character, which did work, but I could still kill my teammates. There were only 2 methods that gave the string values in every player character, and here are the scripts:
Method 1 (ServerScriptService):

game.Players.PlayerAdded:Connect(function(plr)
	plr.CharacterAdded:Connect(function(char)
		local RedColor = BrickColor.new("Really red")
		local BlueColor = BrickColor.new("Toothpaste")
		
		if plr.TeamColor == RedColor then
			local RedString = Instance.new("StringValue", char)
			RedString.Name = "Role"
			RedString.Value = "Red"
			
		elseif plr.TeamColor == BlueColor then
			local BlueString = Instance.new("StringValue", char)
			BlueString.Name = "Role"
			BlueString.Value = "Blue"
		end
	end)
end)

Method 2 (StarterCharacterScripts):

local Teams = game:GetService("Teams")
local RedTeam = Teams.RedTeam
local BlueTeam = Teams.BlueTeam

local RedColour = BrickColor.new("Really red")
local BlueColour = BrickColor.new("Toothpaste")

for _, redPlr in pairs(RedTeam:GetPlayers()) do
	local redChar = redPlr.Character
	
	if redPlr.TeamColor == RedColour then
		local RedString = Instance.new("StringValue", redChar)
		RedString.Name = "Role"
		RedString.Value = "Red"
	end
end

for _, bluePlr in pairs(BlueTeam:GetPlayers()) do
	local blueChar = bluePlr.Character
	
	if bluePlr.TeamColor == BlueColour then
		local BlueString = Instance.new("StringValue", blueChar)
		BlueString.Name = "Role"
		BlueString.Value = "Blue"
	end
end

I’m really not sure if i did something wrong, because I can see the string value in the character with the correct name and value. I’ve been struggling with this for a while now. Any help is appreciated.

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