YulxVol Ban Panel Feedback
Hey developers, I have made a web panel used to track/create your game bans.
Tell me what you think of the design and if I should change anything about it
Hey developers, I have made a web panel used to track/create your game bans.
Tell me what you think of the design and if I should change anything about it
Very nice looking panel. A few questions and suggestions though.
Suggestions
These should not display at the same time. Instead show the set ban time only when Permanent is not set to true.
It would also be nice to have a place to put evidence. Depending on how you want to do this, you can either do a file upload or just have a textbox that will store the evidence. The evidence generally wouldn’t be visible to the person who has been banned or the general public just for the sake of the reporter’s privacy.
Questions
Suggestions
I’ll give that a try, it was like that to be easier for the user to see where everything is. less confusing for the client
There is a place I just didn’t add it into the screenshot, its a text area ( Note I don’t allow any uploading to the server because I don’t use a CDN but they can still use links like gyazo, imgur, etc.
Questions
Ban’s are updated per server tick for example,
local LastUpdateTick = 0
local ListUpdateCooldown = 30 -- seconds
while wait() do
if tick() - LastUpdateTick >= ListUpdateCooldown then
LastUpdateTick = tick()
-- pull
end
end
Yes it costs 0.002 robux per http request, resets after a month giving small games a change to use this service without pulling large amounts from them.
Yes this is running on a dedicated host behind a proxy, (Just incase yes the server has been up and running for around 4 years under YulxVol)
Yes the passwords are encrypted with PASSWORD_DEFAULT and salt
I don’t understand sorry, From what I know the server doesn’t track anything you do other then the essentials ( No ads are run on the server )
Other then the essentials nothing else, you can read more on our site TOS
What do you mean? Its set up to do the work for you, You ban a user ( Date ) and when that time is up the user is unbanned without you needing to do any of the work
Yes in the first screenshot the panel owner ( Only the owner ) will see a panel code that is API key
There is no private data being shown at all… that would be a data breach. At the endpoint the ( Ban Data )
The server will show a JSON table of the Active bans only for example:
{
"9417418": {
"username": "o0Volvic0o",
"reason": "Test Ban"
}
}
No one without your API key can see your ban list
Referring to a specific time of day here. This is a snippet of what I do over in TRGH. Uses the jquery date and time picker. If permanent is checked, it just hides the time selection. When sending the request, it’ll figure out whether to send false (permanent) or a javascript date.
Also look into long-polling for your bans. Depending on how much load on your servers there is, this can prove to be a lot faster to update in-game alongside repeated checks.
I tried long-polling but its always a mix resault… the script that comes with this service has been made to send a request when needed. and not just spamming the API endpoint creating a large bill for the client and myself haha.
Good idea on the toggle permanent thing works great.
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Reviews Added to main topic ( If you are using this service let me know if you would like to make a review )