Weird black seam on mesh when the texture is applied onto it

I have a weird black seam on my mesh texture.


The texture in blender looks fine thought.
How do I fix that?

Since the colors are pretty basic, what you could do is have the 3 parts separated, then color them using Roblox’s colors

I could do that, but that issue is not just in the rocket it also is present on some of my other meshes textures.


The seams here however are less black. They still are very similiar to the ones on the other mesh.

To import textures I used texture baking in blender

The solution is this: How do I fix seams in meshes and weird edges? - Blender - #2 by TheGh0stRunner