Weld doesnt work properly

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!

Watch 2024-10-12 15-29-13 | Streamable Im using weld for this, so i need enemy teleporting to player like in video.

  1. What is the issue? Include screenshots / videos if possible!

Watch 2024-10-12 15-31-04 | Streamable Issue is player getting teleported to enemy when dummy died.

  1. What solutions have you tried so far? Did you look for solutions on the Developer Hub?

I tried switching Part1 to Part0 and parent, that didnt helped me. On devforum i didnt found any about thats problem.

After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!

Code too big, so i just paste my weld settings

local Weld = Instance.new('Weld')
Weld.Parent = Hit.Character.Root -- Hit.Character.Root Is enemy that player hited
Weld.Part0 = Hit.Character.Root 
Weld.Part1 = self.Character.Root -- Player that hited enemy
				
Weld.C0 = CFrame.new(Weld.C0.Position + Vector3.new(0,0,5.5), Weld.C1.Position)
				

Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.

Root priority

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