He brings up a really good point. You should set the cframe of the left and right boxing gloves to the hands first before you weld it to them.
Oh! You have to set the welds part0 to the hand and the part1 to the glove part
I already did, check the script.
Ok, so before testing it doesn’t have any children, but while testing it has:
I also suggest if your not parenting the glove into the character if you aren’t already
I am doing that, should I parent it to the workspace?
Ok, I tried changing it, but it didn’t change anything.
this should do it
local BoxingGloveClone = BoxingGloves:Clone()
BoxingGloveClone.LeftBoxingGlove.CFrame = Character.LeftHand
BoxingGloveClone.RightBoxingGlove.CFrame = Character.RightHand
local weld = Instance.new("WeldConstraint")
weld.Part0 = Character.LeftHand
weld.Part1 = BoxingGloveClone.LeftBoxingGlove
weld.Parent = BoxingGloveClone
local weld = Instance.new("WeldConstraint")
weld.Part0 = Character.RightHand
weld.Part1 = BoxingGloveClone.RightBoxingGlove
weld.Parent = BoxingGloveClone
BoxingGloveClone.Parent = Character
yep, that should work
3030char
Yes that should work.
30 charrrr
It didn’t work. (30 Characters)
the video cuts off lol
30 chracters
Oh yea, I’ll make a new video.
The video is not working. What basically happens is it spawns in the middle of the workspace.
You need to change the position of the main part of the glove to the left arm then weld it
We already tried that, by changing it’s CFrame first and then welding it, it didn’t work.
Can you send me a file of the game please so. I can work around it for you?
Still not fixed. (30 Characters)
You need to position the gloves to the players hand’s position and use weld constraints instead. A weld just makes a part follow another part. You need to position it too