What you could try to do is welding the car, and if it moves to the area’s origin, just save the car’s position and send it back to that position after welding. As long as the 2 parts of a weld are touching, they will stay welded.
Edit: Actually now looking back, it doesn’t even matter if the parts touch, the weld still works
Hello!
Unfortunately, the CollectionService system did not work. I believe it works, but there seems to be something in my game that won’t let it work. However, thank you for introducing CollectionService. This may be needed in the future. anyway thank you for your contribution.
However, I returned to my previous solution, but wrote it in a different form. This is probably not the best solution, but at least it still works perfectly.
However, thank you again for your contribution and good day!