What are you working on currently? (2018)

Sun and tail placement for maximum effect.

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It looks a lot better than last time I played that game. Just white tiles painted either color.

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  1. “No I forgot how to walk”
  2. “Walk? What’s that?”
  3. Walk away.
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Ui is a pain to make, thank god for the UIList feature

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Some progress on my showcase, Consomnio. Been working on it for a little over a year now. A lot of the subtle changes are starting to add up.

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That is a game in itself :open_mouth:

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lotsa doors

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Door puzzle

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Looks great!

Vast winter biome island I’m working on for @dispeller’s upcoming project!


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Something clicked into place in my heart when the music dulled underwater.

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A fully working multi platform UI for Roball? Yepp! That’s exacly what you see.



(thanks for help on making it multi platform @Astrometrics)

I can also smell new vehicles coming out for Roball…



(credits to @Supersnel11 for the vehicles)

I forgot to mention that the chassis now works with Xbox controllers :open_mouth:

EDIT: I got no idea why the studio says <13, it’s in studio though.

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Lazy Sunday so I thought i’ll make something :stuck_out_tongue:

All made with parts no meshes or unions in this little build.

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Accurate play solo does that, or else you wouldn’t be in the devforums :wink: . I think the majority of everybody experiences this.

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I actually didn’t have any schoolwork this weekend (more than 3 hours of sleep and free time!), so I took a few hours to make this:

No plans for a game or anything – just a fun side project for this weekend.

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I approve, looks great.

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Finished up a commission for @LuckyTux. uwu

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Dog

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