More microtransaction stuff. I found another good use for confetti (idk why imgur decided to cut the first few seconds).
(prices and awards aren’t final, etc.)
More microtransaction stuff. I found another good use for confetti (idk why imgur decided to cut the first few seconds).
(prices and awards aren’t final, etc.)
Look’s very interesting and useful. Very tempted to try and make something similar
You should do it! And open sourcing something like that would be huge and so helpful for so many developers
i’m stealing this
Absolutely not-as-horrible quality.
Slightly better desktop streaming.
Now I need to create a lot less frames. I have a few ideas how I could reduce the number even more.
ICYMI: We changed the official logo of Flight and removed the exclamation from the name so it’s now officially just “Flight”
And also this:
Haven’t did much in a while, but I have been adding some features to my UI Management Module (it’s almost like Fortnite’s Port-A-Fort, but scripting-wise)
Here, a selection bar:
https://gyazo.com/69c932db6354b99b6553c9ea4b919de4.mp4
Off-Topic: This is the 1999th post in this thread. Who will write the 2000th?
Me.
Do you just use an external program you wrote in java or something to send all your pixel info to an http server every so often?
Yes.
Do you combine pixels of roughly the same color into the same cluster/super pixel?
i.e averaging the colors to adjacent pixels and combining them into the same frame with a certain threshold
It’d decrease quality of course but could save on performance maybe?
Created several spritesheets. I’ll use these to display each team’s score at the end.
The blue one, animated (gif removed the transparency from the blur, oh well)
EDIT: spritesheets for blue and red animations got denied. booooo Thanks, mods!
You can tell it was blender-rendered because of the dithering
Amazing. I’ve been waiting for this one for a while.
Oh no another would you rather game.
Currently doing this, the pixels need to be exactly the same colour though.