Can’t wait for the city, it’s been looking very good! Good work
Convulsing begins
Seriously.
This is too good.
Top-down view of my “”““paintball””“” game, sped up 5x.
I’ve noticed that a lot of players just wander around the base and getting spawnkilled. I overestimated the intelligence of the average 10 year old. I’ll probably have to work on a tutorial next…
Why all the quotes?
I’m trying to be cheeky by not mentioning splatoon
I mean whoops.
https://i.gyazo.com/41eb018644a17df8b91cff2d5298befc.mp4
First 24 seconds of Pirate’s Life. Worked a lot on this cinematic dialog yesterday, super fun.
Sun and tail placement for maximum effect.
It looks a lot better than last time I played that game. Just white tiles painted either color.
- “No I forgot how to walk”
- “Walk? What’s that?”
- Walk away.
Some progress on my showcase, Consomnio. Been working on it for a little over a year now. A lot of the subtle changes are starting to add up.
That is a game in itself
Door puzzle
Looks great!
Something clicked into place in my heart when the music dulled underwater.
A fully working multi platform UI for Roball? Yepp! That’s exacly what you see.
(thanks for help on making it multi platform @Astrometrics)
I can also smell new vehicles coming out for Roball…
(credits to @Supersnel11 for the vehicles)
I forgot to mention that the chassis now works with Xbox controllers
EDIT: I got no idea why the studio says <13, it’s in studio though.