What are you working on currently? (2018)

Any sugestions for my “after match results” ui progress so far?
( Please tell me if that particle emitting when exp bar is filling is good enough, i had tried to make my own 2d particle emitting module D: )

https://gyazo.com/1ae54e78e6c452196829415f895c5bac
https://i.gyazo.com/1ae54e78e6c452196829415f895c5bac.mp4

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Maybe. I’ve always had something of a distaste for out-of-engine stuff with excessive post effects. No real good reason other than personal taste. I like the “in-game” sort of look—this one’s just a Studio screenshot with a logo slapped on it, after all. But that’s just me.

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Reminds me of a certain facility that contains an orbital cannon control center.

The particles seem to be emitting at an inconsistent rate, which looks weird. It feels like the progress is jolting back and forth since the particles are the same color as the progress bar (although that might be the fact that the video is smaller on the forum).

Maybe change it to a constant rate and/or try to optimize it so it definitely emits x particles per y seconds.

Make sure the Match Results menu disappears after a default period of time. Also, users hate having a UI with not particular purpose. While Match Results displays significant information about the user, make sure it also has some alternate functionality (like round rewards) or more visually pleasing components. Last, I dunno why that ScrollingFrame on the left has such a fat scrolling bar. Also, the whitespace between the dark background border for the scrolling frame and the text on the bottom, top, and left is awkward. Make them have approximately 10 pixels or 5 pixels of space consistently instead of just 1-3 pixels. Good job on it so far though! :octopus:

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Real-time edge detection rendering.

https://gyazo.com/ed83b00126e84361e46e317cb728a2d6.mp4

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I haven’t been doing much Roblox development myself recently, but I helped my friend Derpalot with adding some animations to his gun system earlier. Its looking pretty nice so far.
https://i.gyazo.com/86b1b2da4ab7738aa98f2f75a2eee2f3.mp4

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I may or may not be making a new post-apocalyptic showcase/RP.

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@MettaurSp The AR animation for recoil is a bit inaccurate, it seems more like a sidearm animation such as that of a pistol. Try making some kick backwards instead of upwards.

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Could you link that to something other than the player’s point of view and basically have split-screen?

This ui will not pop up after a round in game automatically but instead a notification will appear for players saying “View Match Results” and if only players click that notification then this ui will pop up (No need to close automatically as if player decided to see the resutls and close it whenever wants)

Although i listenned to your suggestions and applied them as much as possible, how it is going now?

Any more suggestions would be grateful :slight_smile:

Here is it finally complete (Design only)

Better version:

Duude here is the old version of this for my game:

Holy dude :laughing:

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Sadly it’s not really feasible to do it in real-time beyond a resolution of about 70x70

But it is possible to link that tiny screen to someone else’s view and basically have a tiny predator-like vision of what the other guy sees?

that’d be so awesome in horror games to have a second tiny screen hinting where the killer is.

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It is possible, but even this is asking a lot of the client and it would sadly not be a great user experience :frowning:

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Aw shucks.

Alright, thanks for the advice!

Did a bit more work on my renderer and implemented support for skyboxes. Bear in mind that this is a live demo so it’s running on minimum settings (no AA etc.).

https://i.gyazo.com/dfcce39a7c7183b8bc20152b594cac00.mp4

(Edit: added basic support for the sun)

https://gyazo.com/966c95447ab1992896d679fded64f58c.mp4

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That looks literally so much better :heart_eyes: Nice work!

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I modified the gun system that I posted about earlier that Derpalot made and turned it into a Sand Hawk from Borderlands 2 using a model I had lying around. Works with a Bee Shield so now you can beehawk in Roblox!

https://i.gyazo.com/558d511236d4e18542ac868855a212c4.mp4
https://i.gyazo.com/a420f9243af01b8bf0bb528ea2675330.mp4
https://i.gyazo.com/9acfc237414110fa6c3454d87a257b68.mp4

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