Wow that looks amazing! When do you think an early version of the game will be out? I would love to try out the game, gotta say it reminds me a lot of bloxburg.
Thanks!
Weâve been working on the game for months now, and itâs hard to give a specific date for release. Iâd say in around 1-2 months we should be open for testing though!
The kitchen was made by me hence the Z on the shelf and itâs also on my Twitter. But the shadows werenât baked or anything. I didnât do any magic to simulate the shadows or the light bouncing off the tiles the picture was just shot in Robloxâs prototype lighting (FIB).
Oh okay - shall I flag that post because it wasnât made by them then and it isnât custom shadows?
Already flagged. But yes, you should flag/notify the staff about issues like this.
Working on an Atompunk themed transportation game to be called Fusion Powered.
Itâs been really fun making the assets so far.
I hope to have it playable by the end of the year. ( @NWSpacek made the short green boi )
Old (left) vs new (right). Basically TweenService vs CFrame lerping. Safe to say, Iâm going to stick with CFrame lerping. It does what I need a lot better and cleaner.
Made some more progress on my paintball game. Hopefully Iâll have it playable before my classes start.
Iâm currently working on a new city, itâs based on a city in Georgia. Itâs going to be one of the best groups when it launches. (I assume) These are only just a few pictures. IMG_20190519_162127_046|500x500
Couple weeks ago Iâve worked on this Summery Scene and I really like how it turned out and itâs also animated thanks to DevUltra!
So; I found some free time to learn some blender eevee and I ended up with this moon animation.
I quite like the way this ended up, please let me know your thoughts!
If the video breaks, let me know. Psst, put it on loop!
Rate my build of living room
Well this is my first time to post this DevForum. What do you think or any feedback.
Have you tried an EasingStyle other than linear? Perhaps Quint?
The issue is that his tween doesnât respect the rotational axis he needs. Changing tween styles wonât fix the way it tweens.
Ex: heâs probably setting a position then rotating around it, but the other method doesnât necessarily do it in that order.
Oh, I see that now. I thought the issue was just the way it was eased, I didnât even notice the rotation wasnât quite right.
I tried all the easing styles, nothing worked. The issue with the tween was that it was being rotated from the center of the model, whereas with the CFrame I was able to make it rotate around a different axis.
One work-around for this would be to simply extend an invisible part out from the other side of the lever to arbitrarily shift the center of the model to where the joint should be, but CFrame method works fine.
Thatâs too much work for something simple, but yes youâre right. I like the CFrame method better as I have more distinctive control over how I want it to behave.