What are you working on currently? (2019)

Superb, I’m going to save funding and once the beta build features are out I’m going all out to finally make a singleplayer horror project with VR support on par with the likes of Amnesia. It’s been a dream of mine forever but it was never possible on the roblox engine. Now it will be and I can’t wait to show people that laugh at me being a roblox dev.

It’s really going to help bridge the gap between roblox and other “professional” game engines.

7 Likes

I would love to see something like that! Do you remember the good ol’ days where your game (“Distilled”) and mine (“Dread”) were sort of competing with each other? People were so stunned at how immersive you could make roblox games with how limited roblox was back then. But the best stuff you could do then pales in comparison to what tools we have now.

2 Likes

That looks AMAZING! I cannot wait to build something with this. It looks so smooth and well put together, great job!

Unknown hooman is enemy.

https://gyazo.com/6bef5e74b7730b1303ba86d0014781d9

*Rough testing of the dynamic of swapping between 3rd and 1st person in the case of certain events happening.

5 Likes

I redesigned this old game that procedural generated forests. Animated foliage with the terrain grass. Overall please. :slight_smile:

The next step is to animate the tree falling!

9 Likes

Working on another showcase :stuck_out_tongue:

27 Likes

Procedurally generated beaches coming up!

My idea so far is a fast-paced team-based strategy game where players can explore, exploit and exterminate the other team! I’m still trying to figure out how to get a good mixture of an action-ey feel and a turnbased-ey feel.

11 Likes

I’m not much of an artist, but here’s my character in the style of Paper Mario

7 Likes

huh I think I fell asleep making this

I think the file broke, dammit.

4 Likes

I recently attempted to start animating in blender, again. first results were quite low quality, but i think i’m happy with the result. (https://youtu.be/ZV3ZODO6yPU)

1 Like

Procedurally generating, beyond happy with the results I’m seeing.

And mushrooms!

5 Likes

Been a while since I last posted here, but to end this decade I collected most of my builds of 2019, and various games I have worked on!

All images

23 Likes

This looks really amazing! Has good amount of details from my opinion and looks realistic! Can’t wait to see more builds from you in 2020.

3 Likes

First time making this csg thing, took 5 hours and it’s a bit choppy but it works! No complicated is math involved.

https://gyazo.com/afe019fc11aa9612a456ddf7c490bc6b

29 Likes
A collection of every project I've been working on in 2019, from January to today!


10 Likes

İ demand a detailed explanation on this, i can not takr my eyes out of it. halp…

3 Likes

Gun goes pew pew.

6 Likes


Mandalorian blaster rifle for my games

17 Likes

how did you make this? My only guess is that you found the intersection between two blocks.,. and did stufffff

1 Like

Do you render the guns and then somehow pixelate them after?

I initially assumed you were hand drawing all of those 2000’ something pixelated looking gun sprites, is this true?

1 Like