What are you working on currently? (2019)

did some weird experimental stuff
https://soundcloud.com/dermondarble/yours-dermon-remix

3 Likes

Love the clean look, reminds me a lot of Material UI.

this looks like something you would see on like Wizard101 really good work!

I know this is a bit late, but I moved the Add Offer button to above the market gallery. That way it won’t be in the margin. I noticed on my tablet that the add offer button was completely hidden as it doesn’t have the side margins.

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The first demo of OOF Man is now available on RES (Roblox Entertainment System)
Currently, only 2 bosses are available and also expect some bugs

also, that kick system from having too high graphics is now gone, time to fix my graphics card again!

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I’ve been working on my personal project recently, finally finishing up the custom movement just a few days ago.
https://twitter.com/snowysapphi/status/1100606427712929792
https://twitter.com/snowysapphi/status/1102440641248874496

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https://gyazo.com/aa015a5a730e1451f6923d49411c1417

Wonderfall.
Secret project sneak pook.

33 Likes

6 Likes

image image

i love working with gold. very much B)

8 Likes

I’m usually not a fan of green, but these look super nice!

1 Like

Probably my favourite locomotive to date, the Staatsmijnen 151 - 155 series! I love the colours, something different than the usual green or brown!

5 Likes

thanks! i think it’s easy to tell i was more involved with the female outfit than the males lol. (no offense im just sick of making tuxedos/outfits similar to tuxedos, i want to make shinyyyyy things)

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Building large scale dungeons for games
#Notfortoasters

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Reworking the lobby of my game…

gives me some old sword fight vibes, would be cool if you could drop an underground subway area near the middle

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I just finished working on my drag strip that took me two months to complete.
Now with active weather.

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Beautiful lighting! Do you plan to incorporate this into a racing game?


image
Sneak peak.

Whatever coul it be? :thinking:

6 Likes

I am working on a simulator game; Cotton Candy Simulator

1 Like

Please try to lessen the bloom. It’s almost blinding! Try adding a spherical specialmesh inside of a brick with the mesh’s scale set to -3000,-3000,-3000. That could dampen the effect that bloom has on a skybox while still retaining the upclose effect. Make sure that the part material is grass to lessen the reflectivity of the artificial skybox.

2 Likes