What are you working on currently? (2019)

spoiler alert

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Don’t you mean World // Zero? :thinking: jk jk don’t hurt me.

@AbstractAlex I’m just joshing, keep workin hard man! :+1: Love you. :kiss: XOXO

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Arcade-style controller support! Keyboard still works the same as always, but there’s gonna be some new features here somewhere along the lines that’s gonna start shaking things up…
the fourth white button’s light was loose when i recorded, whoops

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The logo looks very apt for the style of game you’re doing, but the words ‘poop picking’ should have their height reduced.

I’m working on improving my work on my portfolio. Hopefully, after I get settled, I can start building amazing maps. :smile:

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That actually looks better than Roblox’s UI! Would be cool if you remade all the properties and explorer UIs using plugins in that style. 10/5 would use

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Ty :slight_smile: Since plugin guis don’t support copy+pasting and highlighting text, remaking either widget doesn’t seem like a good idea. Besides, last I heard that Roblox is working on their own replacements. Also, that seems like a massive undertaking and I have a short attention span when it comes to projects.

I’m going to use this UI for a rope plugin, though. Stay tuned for that, I guess.

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Finished the first section of the sci-fi environment I shared last week.

Quick reminder that this is in UE4 and not Roblox.

That’ll do for now before I turn this into an Unreal devforum… :sweat_smile:

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I used TheFutureisBright for the lighting and i am currently testing with a particle emitter for the clouds

Testing out an upcoming aircraft and some mountains for my flight simulator: AeroX.

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Wow, thank you. I have recently watched videos demonstrating what you explained here with the pen pressure sensitivity and found this interested. I appreciate your guidance in the last sentence of your reply. I started out by tracing (normal sketching) and now that I have somewhat a style of art that I do, I am slowly developing the ability to draw more freely.

I knew it. Knew this would happen.

I t w a s o n l y a m a t t e r o f t i m e.

Working on a lot of exciting stuff

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I thought this was an image of a base you built around an island on Booga Booga :joy:

Take it however you want, but I really think it looks quite clean.


made a pew pew

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(Sorry sunlatt, didn’t mean to reply to you)

I’ve been attempting to develop a stylized procedural bevel shader with directional edge highlighting. It’s viable for making the details on low poly/flat shaded models pop out more, and it provides fast and noiseless texture baking because there are no real lights involved.

Any devs wanna try it out on their models sometime?

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Om nom nom!
https://gyazo.com/067e815b1a0dd803d0e0c7511a01e69c

Working with Chichine on a funny game :smiley:

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Reminds me of those chain monsters from mario bros

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Remade insert wars and pretty much remade the InsertService. Game is here.
Won’t go into too much detail, but it kind of costs me money to keep up running. Don’t overflood the servers, please!
Here’s a vid of me inserting stuff.

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Possibly, I have one or two models that might work for it…Assuming it doesn’t depend on the polycount/edge angle.