What are you working on currently? (2022)

That B2 bomber looks amazing, keep up the great work man!

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All keys on the keyboard are binded except Function Keys and keys that is needed for the Roblox engine such as walking, jumping, etc

Each key fires a different function.
Example:
1 - On
2 - Off
3 - Fade On
4 - Fade Off
and so on…

The rest honestly is to change movement and position :sunglasses:

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Thank you very much!

I’ve been doing this for almost 2 years now and I’m still improving to bring more realistic lighting designs. There’s an entire RoEDM Community that does this so I’m not the only one :slight_smile:

Currently working on Lasers (and the moving heads as you saw in the videos)



This video (below) was the first ever version which was around a month ago and did not look good yet. Yeah it can do sine-waveforms as well which is changable while it’s running :sunglasses:

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checkmate luhkaaa ^

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Working on some beats and stuff I made this one just to test the DAW. enjoy:D

(Im still learning)

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Another low poly cassette
Polys: 626 Verts: 765

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palace

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some models i worked on recently :grin:

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Now I made this texture btw

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I’m going to post more variety updates, but I’m really excited about how my first car for a game of mine turned out!
The gyazo links are below, this is probably the most advanced ELS I’ve done so far!

https://gyazo.com/df1ca9ef367540f8e0c91960e6697229
https://gyazo.com/642f6c252e36a3bf0b785cec03da17d8

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^^
Working on a Ford Explorer for Mercer County, thank you to the developers for commissioning me again!


all the models are placeholders because im still working on it.
but heres a Improvised explosive device.
( ringtone from SQUAD )

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I love leaks from our EasyLS developers, especially cars!

Chevrolets Tahoe Cinematic Photo
(via. NATEDOG2052)

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Lost Ruins. Still a big wip (I will only use Roblox Studio for this build)

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Testing a new Quick Time Event system that can seamlessly blend real-time action with interactive cutscenes.

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What. The. Heck.
That legit looks like it is an official oculus game.
How

Did you make that in a application like photoshop or paint.net or did you actually code it?

More progress!

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Interactive custscenes!? That’s awesome! How does it work? Does it work with Roblox animations?

Working with cel shading is very tedious and tiring, but MAN IT LOOKS GOOD.


I have a discussion/progress topic here if you want to know more:

https://devforum.roblox.com/t/how-would-you-approach-cel-shading-in-roblox/1790336

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