Working on a cell based grid placement system.
Open source soon.
High quality version: Roblox: Cell Based Grid Placement System - YouTube
Working on a cell based grid placement system.
Open source soon.
Sci-fi floor panel I made out of parts and unions. (Each panel contains 270+ parts)
Placing identical wood rectangular parts next to each other.
Selecting them all, deselecting half with Part Picker, and turning them into wooden planks.
I then select the parts once again and use Auto Shade to shade them into a random color.
@A_SquaredAnimations, I used a different plugin called RoCurve. Based on my personal experience, it is better than Archimedes since it allows you to create a curve by selecting two parts.
Here’s my latest vehicle I’ve created:
Not a final design yet, updates still to come as I develop this V12-powered vehicle.
Edit: added the brake ducts on each wheel.
Everything you see there is using Roblox animations. Even the camera.
Check it out: more signals.
I’ve currently started to keep working on the game I started in 2021 with @DJCsaber (not on the DevForum)! It’s a school-themed story game, and the map is inspired by my real school!
is this for a commission your own game or something else?
So you are a website developer?
It is my own map, that is, it is not a commission
Nope I just designed the UI for fun, it’s like any other UI editing software, it’s similar to roblox studio’s or even photoshop just with more features and customization (roblox wise).
well, your own map is insane