Your technique for rope bridges is just what I needed to help spice up my Brickbattle-styled maps . Glad to hear I helped inspire a couple cool creations!
Here’s an adventure-themed map I’ve been working on. It’s part of my game Finders Keepers and is part of four thematically unique maps: horror (completed), adventure (completed now), fantasy and classic (yet to be completed). I’m excited to finally start testing this Egyptian temple with players now!
I’ve finally released my first game on Roblox
It’s called Bendy Bugs, a game inspired by games like slither .io and little big snake, and it’s fully 2D using only ScreenGui’s. It’s 25 players per server, with bots filling in any gaps.
I started work on this over a year and a half ago, so it feels great to finally get it out. Now I need to start creating more skins for it.
added more stuff to messaging service testing, and turned it into a ghost deathmatch
in this stage, it’s best played when all parties involved are streaming, which effectively makes it a clone of Screencheat, just convoluted
had to remove the ability to see other players cos it was already starting to reach the apis limits, though you can still interact with players