Cabin in progress#2.
Hey, that looks really good. However, comparing the buildings to the sidewalk/road, the difference in detail is obvious. The building are really detailed, but the ground portion looks sort of empty compared to the buildings.
Thanks for the feedback! This project is currently in progress so I haven’t gotten to the ground level yet. I always design the buildings first.
Jeez good job! Question is are you up for hirer? I currently can’t afford it, but when my game gets some attention I would like to have good maps.
reminds me of deadlock a bit, nice job
On the side of working on my largest project ever, I have decided to open my commissions for a short time! Please consider hiring me if you need something!
Feel free to check me out, it’d mean a lot to me!
That looks reallly good! how did you do this?
this is not a new shader feature that roblox added, i made a simple & efficient renderer done with raycasts (which is the only way to get geometry infomation as of now)
rendering with raycasts is typically slow, but i’ve managed to come up with a few optimizations that decreased rendering times by an enormous amount
hi guys today i just abandoned my 45th project for forest planet game (very unfinished)
Let’s you hope you don’t abandon this one lol
Vrooom
Btw, your game has basically blown up. I saw like 2.8K concurrent players… That’s very nice!
nice job! ive seen this game all over my recommended you deserve this win fr lol
I added an ability system to my game, Silly Shenanigans! So far only the fireball works, the shield bubble is greyed out.
You should try it out! ( ✦ ) Silly Shenanigans (ABILITIES!!! ) - Roblox
Any support/improvements?