What are you working on currently?

This game looks great, and I love the UI. The concept is good as well! I wish you well for this game, it looks really promising!

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right, and ill just take those scripts… just kidding i would never

@CreatorPlanet13 DAMN! you are a lean mean roblox building machine like you get these epic works done so quick!! and they look AMAZING always

I finished with the @bluebxrrybot restaraunt!

  • needs improvements
  • cool

0 voters

to whoever is choosing “needs improvements”, i recommend saying what to improve so I will try my best to do so

I am terribly sorry for calling it a “shop”

Doesn’t really resemble a shop

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despite the name, it’s an restaurant instead of a shop. but I called it a “shop” cuz i don’t know why

Alr, a restaurant makes more sense‏‏‎ ‎:P

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Working on a remaster of a game I was working on in 2022.





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Here you go, I added a squishy jump.

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I don’t know how to name things properly, so I am ter- te- terribly sorry for calling it a “shop”

Just finished this fine piece of modern architecture. Tedious work but enjoyed it all the way!
Złota 30, Warszawa, Poland

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For the record I love this game! Keep up the good work yo!

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Made some improvements to make the ball more elastic.

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We are working on a Cookie Run-style game named Smoothie Legends.

What we want:

  • Design the UI
  • Draw the character concepts
  • Model the playables
  • Make scripts
  • And more!
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Join our group if you need help:

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luxury basement interior

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I’m playing around with the scripts and I made a little notification system in just under 1 hour, also was playing around with the “RichText” parts from a Text object in order to see what stuff I can make, for the time being, I only made a settings menu that’s incomplete, I may or may not be adding more soon.


(IMAGE 1 - Me turning on the notifications:)


(IMAGE 2 - Playing around with interacts and the notifications themselves)
image

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Created a super trailer!! Felt a little cramped trying to limit it to 30s, wished I could show more things!

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I’ve got to know what lighting settings you used for this! Is it the out-of-range fog numbers thing or is it something different?

mini tutorial

your graphics level should be at or above 7

make sure the lighting settings is set to “Future”
use “Bloom” and set “Intensity” to 0
set “Brightness” to 22222222911910969344
set “ExposureCompensation” to -32
set “ShadowSoftness” to 0.3


before

after

use “ColorCorrection” to change the skybox & shadow color

afterwards, use highlights

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That’s so clever to use exposure with bloom removal and a high lighting setting! I absolutely love the effect, thank you so much for sharing how to make it!

I was really curious if it was an even better version of this kind of hacky thing:

That’s really interesting that it’s totally different! I wonder if anything cool happens if I combine the two.

Thanks again for sharing how to do that!

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You are still working on this? I saw this same video about a half a year or more ago. Hmmm…

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