What are you working on currently?

would you consider adding a dark mode maybe?

2 Likes

I played your game, and I had fun with it. I like the sound design and the overall cycle of the game. I realize the game is only in Alpha, so it looks lackluster and incomplete. I hope your game blows up!

2 Likes

Dark Mode is on the roadmap for the game’s new UI system, as this UI is only temporary. I’m hoping that I can get the new UI out within the next few updates.

1 Like

Yeah, the game is very incomplete still and the next two updates will be targeted on rounding out certain lacking parts of the game before adding brand new features. My main goal for the game was to get something out, get feedback and use the feedback.

Alright, that’s similar to what I’ve been trying to do, but the only issue is that for some reason my hands still have quite a bit of delay. I’ll mess around a bit more, but I might ask for help later. Thanks :3

1 Like

Currently working on Roblox game management software, just finished the player management system!

1 Like

Working on a map for our new game [ALPHA] BLO: BACON LEAGUE ONLINE. I know, it’s bad, but I’m working on the sheet.

4 Likes

Cool, what is your game about?


remaking waltz number 2 but more “robloxified” for a game im workin on

8 Likes

some modeling while i get used to how studio works


11 Likes

I feel like you should be running your IK algorithm client side, and avoid server-sided calculations.
updateCharacter function should be on a localscript and not a server-script.

Basically:

Assume l_cf is left hand, r_cf is right hand, and cam is camera

On render step (client) → apply the function client-sided. And then fire server at a rate between around 30-60 Hz via an unreliable remote event (reduces latency). The data sent to server would be l_cf, r_cf, cam, and other necessary data for other clients to calculate themselves.
On server event (server) → fire remote event to all of the other clients (excluding the original client). Data is 1:1, and server merely acts as a data middleman.
On client event (other client) → run the calculation function

1 Like

Some recent creations



44 Likes
regarding that other build

I fixed the very broken lighting, I turned on Shadows for the lights, so sorry for that

also if you are saying “Needs to be renovated” then tell me why, I modelled all of this in blender so I would have to redo it though. I did change the font because Roblox has plans on removing Gotham and Arial. also regarding the shadows in this part:

It is because I set the CollisionFidelity of the mesh to PreciseConvexDecomposition, so it would be easier to build and interact with especially with player collisions, I could use parts but I am worried about lag and sharp corners, and it is impossible to make a mesh glow especially with it’s material set to Neon, also regarding the Slovak shop, It has the background of the Russia flag so if you think it’s based on Russia, it isn’t based on Russia, but in Slovakia, especially since Slovakia and Russia are Slavic countries and Slovakia’s flag :slovakia: uses the Russia flag :ru: but has their own emblem, and it was made for my slovak friend @Rekotora3349, and the propz shop is blank, since I have absolutely nothing to add, and it’s based on my egyptian friend @kernelvox’s website, and there is no interiors so I don’t have a million triangles/parts and cause too much lag, I want to add fake interiors, but it would be difficult considering the shape of the building, I could also change the shape a bit, I also changed the size so it would be more appropriate for the player

psst… I did a new build

Old One:


It was better than it originally was in my opinion, It’s based on Dunkin Donuts in Al-Jimi Mall which is a mall in Al-Ain with the “Retail Park”, It’s an really old mall which opened in 2002, but Aldar started to upgrade the mall, I used Google Maps because it’s 150 kilometers from my hometown Abu Dhabi. Al-Ain is next to the borders of UAE and Oman, while Abu Dhabi is a waterfront city

Also I did change the font because Roblox’s new update plans to remove Gotham and Arial.

  • It’s better than how it was
  • Either way this needs improvements
  • Please bring back the original one, this is trash

0 voters

5 Likes

It’s basically a fighting game but the characters are bacons with many characters to choose from.

Currently working on an open-world multiplayer story game with a midevil fantasy setting. Uses hybrid sword and magic combat with block, parrying, and dodging.

I’m making this game and I need your feedback:

1 Like

Hey there! I have some feedback for your game. Since i was the only one playing, I didn’t play a real round, but I played a few demo rounds (and the tutorial). The tutorial is good enough-I didn’t understand that you were supposed to go around the tall obstacle at first-and ‘helpful ducky’ was very helpful. I would enjoy playing your game more if there were other players, though. I also thought it might be a good idea to create a custom jumping &/or running animation. Good game overall, would definitely play again!

3 Likes

Another day, another build.

I did revamp an Kazakhstani supermarket named Qarfür [Қарфүр in Kazakh], The name is derived from Carrefour, but It is not a real supermarket

This is the original one [ignore the fact that uwufatherlesscringle is there]

and here is the new version

image

The logo now uses the Hebrew letter Koph ק, It now has Welcome and Қош Келдіңіз [that is brought from Google Translate, so if the translation is incorrect, please tell me], This also involves roblox’s default parts mainly for the windows and doors [no unions are involved], but it mainly uses meshes, It is based on Earth Supermarket in Mohammed bin Zayed City, Originally I would add textures, but I would now split parts of the mesh for texturing purposes

  • It’s better than how it originally was
  • Upgrade or not, It still needs improvements regardless
  • This is worse than how it was, please bring back the old one

0 voters

2 Likes

I restarted the pathfinding system, it had a few bugs, And here is the result of a few paths.
It can now generate ehhh maybe 10-25 paths per second, BUT, I can compute them at the same time which should increase efficiency.

Not too shabby eh?

Next, I need to work on curving the paths. 90 degree angles aren’t going to cut it.

Sorry, no poll this time!

Are you sad there is no poll?
  • Yes, It’s fun to see the results.
  • No, polls are garbage.

0 voters

My brain is nagging me about something, but I’m not sure what… :thinking:

4 Likes

trying to make an adventure game, kind of like an escape room thing, haven’t gotten very far cause i cant script or model. . . this is what i have so far


looks fabulous does it not?

8 Likes