What do you need to know to make a weapon?

Let’s list it up:

  • Method of firing projectiles - rays or physical projectiles
  • Method of dealing damage
  • Server or client-side, preferably server

Mapping the base:

  • Client fires the gun.
  • Server checks if it can fire or not depending on tool’s parent, player’s health etc.
  • Server either fires a projectile/ray after condition is met or does something else.

CAUTION! Physical projectiles will lag if not done correctly. FastCast is an option of firing the projectiles.

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