Hello there!, I was looking through a basepart’s properties, I found a property called “CanQuery”, I searched on https://developer.roblox.com, I didn’t find anything, I searched on google and I found it [BasePart | Roblox Creator Documentation] , but it was empty, Anyone know what this does?
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found it in the release notes for 484
that explains why there isn’t anything on BasePart.CanQuery
it’s still new
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I just wanna make sure I understand, is it like the “Ignore Raycast” layer in unity?
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Does GetPartsInPart() also ignore this?
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If a part’s CanQuery property is set to false, then yes it will be ignored by GetPartsInPart().
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its raycast only i guess, but idk i’ll try
Well my Losense Vehicles Ampere EV uses Raycasting as part of its PCAS system (Part Collision Avoidance System). Setting CanQuery to false prevents PCAS from detecting that part.