This is like my 2nd to last question how do I use offset in a local script?
Itβs in the article. Also I already answered that in my first post of this thread
Offset is used in UDim2, the 2nd and 4th parameter are for offset. Zero means no offset
local a = UDim2.new(.25, 5, .75, 10) --the numbers 5 and 10 are the offsets
local b = UDim2.new(.3, -250, .5, -125) --the numbers -250 and -125 are the offsets
local c = UDim2.new(1, 0, .5, 0) --there is no offset because they are zero
1 Like