What to do about broken gears?

I want to give players a grapple hook, and want to do it via InsertService. However, there’s stuff broken with that specific gear.

So what am I supposed to do about this? I insert the gear via InsertService, with the id of the grapple hook.

You’re going to have to add in LoadLibrary yourself as a module script, and at the top somewhere do local LoadLibrary = require(...)

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How can I do this in game tho? I don’t want to have the tools stored anywhere in game, and only load them in if a player owns a set gamepass

Unfortunately you’ll have to resort to forking the gear to add this (upload the fork as a model under your account). Gears are legacy and I am almost certain you can implement them in a much better fashion appropriate for your game.

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