Hey all! I’ve been on a scripting-hiatus for about 6 months.
I missed over a hundred staff announcements but most of them aren’t relevant to scripting so I’ll read them later.
What’s changed in the scripting landscape recently? New features? Deprecations? Let me know!
Judgy_Oreo
(DisplayName)
#2
Official mascot has been added:
If you’re just looking for pure Luau changes, then there’s not much. There’s been some API additions though, like SurfaceAppearance.Color
, WorldRoot:StepPhysics
, and the Ban API. New Templates, and improvements to the Diff Tool. And the new Path2Ds
. Oh, and new CSG APIs. And ShapeCasts.
There’s also stuff that’s kind of outside the Engine, but still related to scripting, like Deeplinking.
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