What's changed in the past 6 months?

Hey all! I’ve been on a scripting-hiatus for about 6 months.

I missed over a hundred staff announcements but most of them aren’t relevant to scripting so I’ll read them later.

What’s changed in the scripting landscape recently? New features? Deprecations? Let me know!

Official mascot has been added:

If you’re just looking for pure Luau changes, then there’s not much. There’s been some API additions though, like SurfaceAppearance.Color, WorldRoot:StepPhysics, and the Ban API. New Templates, and improvements to the Diff Tool. And the new Path2Ds. Oh, and new CSG APIs. And ShapeCasts.

There’s also stuff that’s kind of outside the Engine, but still related to scripting, like Deeplinking.

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