The snippet below will disable any falling/tripped behavior when dashing or doing anything that would typically make a humanoid trip.
Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown,false)
Kindly DM the solution poster on older threads or make a new one so you don’t necrobump a year-old thread like I literally said a year prior. Surely you saw what I said when you were making your post.