Whats the most effective way to create a good feeling push system (i dont care about hitboxes only the impulse)

I would recommend using Roblox’s new character controller as it is 100% physics based unlike default humanoids Character controllers | Documentation - Roblox Creator Hub

its also posable to attach the new character controller to humanoids by turning off EvaluateStateMachine Humanoid | Documentation - Roblox Creator Hub

you can also find examples here: Releasing Character Physics Controllers

and once you have done that you will notice that things like Basepart:ApplyImpulse() feel a lot nicer because humanoids lock the character into place

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