When do module scripts release their cached result?

When dealing with memory, unfortunately for Roblox that’s all in the C side code which handles memory for stuff like garbage collection I believe.

Same goes with where the memory is located and how Roblox internally implements the require function.

Without access to the C code one can only take wild guesses as to where the memory is stored specifically.

Might want to ask Roblox staff instead.

Otherwise I believe the garbage collection rules should apply, it’ll be in memory until there is no longer a reference to it.

local module = require(stuff)

wait(99999)

print(module)
module.doStuff()-- still in reference
--and thread is still alive
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