When npc catches the player npc movement code should be start over

but i didnt do in move script i did in my player killing script, it doesnt matter i think

Idk how you move the NPC from localscript, if i try to do that he will never move, the only way to move NPC from the client is use tweenservice and play walk animation i think

Firstly i put npc in replicated storage after i cloned in workspace (in local script) and thats all i did with client side npc

I did that but still doesnt move

hmmmm maybe because your move script in npc, i put in StarterPlayerScript

Ok i will try to put it there later , i will do that to know why you npc dont teleport

Man dont need to worry about that, you know i solved somehow

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