that is only if its under the Equipped function, but its outside it, once that loop noticed that the tool is no longer equipped, it will break and will never triggers again
also, why do u want to use script to scale the tool to 0.5? why not just permanently scale it to 0.5 in the explorer so u dont need to keep on scaling it using script
Oh yeah uh i was watching a video about tools (brawldev) and it was part of some mini challenge but ye ur right