And if you go to wireframe mode, you see that it’s not even a regular 24 sided polygon, it’s irregular!
I can’t even duplicate the cylinders and rotate them by 360/24 degrees, I can’t find a pattern here, could someone help smooth out my cylinders? And with unions and parts please, no meshes. Thanks! :D
This question has already been answered before.
Hi Exodim, thanks for the report.
There are 3 parts to the answer. Others in this thread have mentioned most of this, but I wanted to confirm.
First, why are cylinders nonuniformly spaced? As others have said, it’s in order to match cylinders and spheres exactly. If you overlay a sphere (gray) and a cylinder (yellow), you’ll see that the spacing matches exactly. This is important because many people union spheres and cylinders to make capsules, so they need to align.
[prim_overlap]
Second, …
1 Like
system
(system)
Closed
March 1, 2025, 5:04am
#3
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.