You know you can just do:
tile.color = color3.new(Color vector 3)
Which will change the color, and also If you want to do it your way u have to do
Enum.BrickColor.new(whatever)
Or something like that.
You know you can just do:
tile.color = color3.new(Color vector 3)
Which will change the color, and also If you want to do it your way u have to do
Enum.BrickColor.new(whatever)
Or something like that.