Okay, so I have a script that tweens the camera between locations, but when you press the “spawn” button the camera is supposed to reset but for some reason I keep getting A BUNCH of weird and long errors after each other. This is the code i’m getting:
Players.crossbar.PlayerScripts.PlayerModule.CameraModule.BaseCamera:1502: invalid argument #3 to ‘clamp’ (max must be greater than or equal to min)
RunService:fireRenderStepEarlyFunctions unexpected error while invoking callback: Players.crossbar.PlayerScripts.PlayerModule.CameraModule.BaseCamera:1502: invalid argument #3 to ‘clamp’ (max must be greater than or equal to min) - Studio
14:46:55.325 Players.crossbar.PlayerScripts.PlayerModule.CameraModule.BaseCamera:1502: invalid argument #3 to ‘clamp’ (max must be greater than or equal to min) - Client - BaseCamera:1502
14:46:55.326 Stack Begin - Studio
14:46:55.327 Script ‘Players.crossbar.PlayerScripts.PlayerModule.CameraModule.BaseCamera’, Line 1502 - function CalculateNewLookCFrameFromArg - Studio - BaseCamera:1502
14:46:55.327 Script ‘Players.crossbar.PlayerScripts.PlayerModule.CameraModule.BaseCamera’, Line 1510 - function CalculateNewLookVectorFromArg - Studio - BaseCamera:1510
14:46:55.328 Script ‘Players.crossbar.PlayerScripts.PlayerModule.CameraModule.ClassicCamera’, Line 303 - function Update - Studio - ClassicCamera:303
14:46:55.328 Script ‘Players.crossbar.PlayerScripts.PlayerModule.CameraModule’, Line 527 - function Update - Studio - CameraModule:527
14:46:55.329 Script ‘Players.crossbar.PlayerScripts.PlayerModule.CameraModule’, Line 161 - Studio - CameraModule:161
14:46:55.329 Stack End - Studio
14:46:55.329 RunService:fireRenderStepEarlyFunctions unexpected error while invoking callback: Players.crossbar.PlayerScripts.PlayerModule.CameraModule.BaseCamera:1502: invalid argument #3 to ‘clamp’ (max must be greater than or equal to min) - Studio
14:46:55.348 Players.crossbar.PlayerScripts.PlayerModule.CameraModule.BaseCamera:1502: invalid argument #3 to ‘clamp’ (max must be greater than or equal to min) - Client - BaseCamera:1502
14:46:55.349 Stack Begin - Studio
14:46:55.349 Script ‘Players.crossbar.PlayerScripts.PlayerModule.CameraModule.BaseCamera’, Line 1502 - function CalculateNewLookCFrameFromArg - Studio - BaseCamera:1502
14:46:55.349 Script ‘Players.crossbar.PlayerScripts.PlayerModule.CameraModule.BaseCamera’, Line 1510 - function CalculateNewLookVectorFromArg - Studio - BaseCamera:1510
14:46:55.350 Script ‘Players.crossbar.PlayerScripts.PlayerModule.CameraModule.ClassicCamera’, Line 303 - function Update - Studio - ClassicCamera:303
14:46:55.350 Script ‘Players.crossbar.PlayerScripts.PlayerModule.CameraModule’, Line 527 - function Update - Studio - CameraModule:527
14:46:55.350 Script ‘Players.crossbar.PlayerScripts.PlayerModule.CameraModule’, Line 161 - Studio - CameraModule:161
14:46:55.351 Stack End - Studio
14:46:55.351 RunService:fireRenderStepEarlyFunctions unexpected error while invoking callback: Players.crossbar.PlayerScripts.PlayerModule.CameraModule.BaseCamera:1502: invalid argument #3 to ‘clamp’ (max must be greater than or equal to min)
As you can see I have NO ideas what this means nor why it’s so complicated to simply revert the camera back to normal. This is my reverting camera code so you can see:
camera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid – Reset the settings of the camera
camera.CameraType = “Custom”
player.Character.Humanoid.WalkSpeed = 16
If someone could help me on this, that would be great.