Hello! Today I made a damage script for a baseball bat. And it didn’t work on humanoids (players, npcs etc.) Here is the script:
r = game:service("RunService")
local damage = 15
local slash_damage = 15
sword = script.Parent.Handle
Tool = script.Parent
local SlashSound = Instance.new("Sound")
SlashSound.SoundId = ""
SlashSound.Parent = sword
SlashSound.Volume = .7
function blow(hit)
local humanoid = hit.Parent:findFirstChild("Humanoid")
local vCharacter = Tool.Parent
local vPlayer = game.Players:playerFromCharacter(vCharacter)
local hum = vCharacter:findFirstChild("Humanoid") -- non-nil if tool held by a character
if humanoid~=nil and humanoid ~= hum and hum ~= nil then
local right_arm = vCharacter:FindFirstChild("Right Arm")
if (right_arm ~= nil) then
local joint = right_arm:FindFirstChild("RightGrip")
if (joint ~= nil and (joint.Part0 == sword or joint.Part1 == sword)) then
tagHumanoid(humanoid, vPlayer)
humanoid:TakeDamage(damage)
wait(1)
untagHumanoid(humanoid)
end
end
end
end
function tagHumanoid(humanoid, player)
local creator_tag = Instance.new("ObjectValue")
creator_tag.Value = player
creator_tag.Name = "creator"
creator_tag.Parent = humanoid
end
function untagHumanoid(humanoid)
if humanoid ~= nil then
local tag = humanoid:findFirstChild("creator")
if tag ~= nil then
tag.Parent = nil
end
end
end
function attack()
damage = slash_damage
SlashSound:play()
local anim = Instance.new("StringValue")
anim.Name = "toolanim"
anim.Value = "Slash"
anim.Parent = Tool
end
function swordUp()
Tool.GripForward = Vector3.new(-0.001, 0, 1)
Tool.GripPos = Vector3.new(1, 0, 0.1)
Tool.GripRight = Vector3.new(0, -1, 0)
Tool.GripUp = Vector3.new(-1, 0, -0.001)
end
function swordOut()
Tool.GripForward = Vector3.new(-0.001, 0, 1)
Tool.GripPos = Vector3.new(1, 0, 0.1)
Tool.GripRight = Vector3.new(0, -1, 0)
Tool.GripUp = Vector3.new(-1, 0, -0.001)
end
Tool.Enabled = true
function onActivated()
if not Tool.Enabled then
return
end
Tool.Enabled = false
local character = Tool.Parent;
local humanoid = character.Humanoid
if humanoid == nil then
print("Humanoid not found")
return
end
attack()
wait(.5)
Tool.Enabled = true
end
function onEquipped()
SlashSound:play()
end
script.Parent.Activated:connect(onActivated)
script.Parent.Equipped:connect(onEquipped)
connection = sword.Touched:connect(blow)