Why is my accessory not working?

The script and accessory below do not show on the player when I try add them via AddAccesory what am i doing wrong, nothing comes up in the output and the accessory is parented to the player.
thank you all
image

game:GetService("Players").PlayerAdded:Connect(function(plr)
	plr.CharacterAppearanceLoaded:Connect(function(char)
		if plr.UserId == 2908325943 or plr.Name == 'hellothere3681' or plr.Name == 'Ryujii' or plr.Name == 'Itsuk1264' then
			local clo = game:GetService("ReplicatedStorage").Y6HN8L1DX:Clone()
			clo.Parent = workspace
			char.Humanoid:AddAccessory(clo)
		end
	end)
end)

This is most likely because of the formatting of your if statement. I’d recommend looping through a table with all the user IDs in it to see if the player’s user id is in that table. If so, add the accessory.

Like so:

local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")

local AccessoryUsers = { -- This is the table that will be looped through
    2908325943, -- Itsuk1264's UserId (A.K.A Ryujii)
    2214693596 -- hellothere3681's UserId
}

Players.PlayerAdded:Connect(function(plr)
    plr.CharacterAdded:Connect(function(char)
        local Humanoid = char:WaitForChild("Humanoid")
        for i,userId in pairs(AccessoryUsers) do -- We loop through the table here
            if plr.UserId == userId then -- If the player's UserId is equal to one of the numerical values in the table, then the tool will be cloned.
                local clo = ReplicatedStorage.Y6HN8L1DX:Clone()
			    clo.Parent = workspace
			    char.Humanoid:AddAccessory(clo)
            end
        end
    end)
end)

Here’s a good article on future-proofing your code, and I highly recommend you check this out for more elaboration on formatting your code.

still not working and i cant see a difference between the two other than yours bieng more upto date

Are you getting any errors in the output?

quite sure im looking over it now there is nothing wrong with it

Interesting. Then this might have something to do with the accessory.

If you’re comfortable with it, would you mind sending me your accessory in a private DM to look through it?