Jesus Christ you really are trying to bash my head in every chance you get? NPC are not moving correctly - #6 by nombreincorrectodepn
Because you are not right, please, I just wanted to help on that issue since it made me angry that you continue to deceive people with the same argument so that you came to a topic without having knowledge about it?
I misunderstood what you said. I’m gonna log off devforum fir now since there’s a crisis currently happening
Someone really help me, I see that many people see the issue but nobody contributes absolutely nothing
please help me, the truth is that I have had this for days and nobody has helped me.
someone come to help me, I keep on going on with this and I can’t find a solution.
listen to one last question before closing the topic, the method provided by the documentation is after 6 seconds of being frozen, therefore it will freeze and then continue, it is something that comes to mind, the thing is that if I do That will stay frozen anyway, just that it won’t stay all the time, it would be practically the same, what do you use to solve it?
The second is that there currently seems to be a problem with Roblox, as working with Vector3 that you have defined yourself in this situation can be almost impossible because the humanoid will not move to the position, but about 5-10 cues away. I had this problem and so I fixed it. I hope this helps! Look, there is the solution, you are useless, hopefully the house will vote for you
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