Is it good enough for your needs?
You’re trying to access the humanoid from the player object (it wont work) .
Your debounce will make it so that other players wont be able to trigger the touch event. This is not a local script so debounces will affect everyone
This is not true.
He is accessing the humanoid from the character.
He only mentions the player object to make sure it IS a player.
The character variable that he uses findfirstchild on to find the humanoid will always be nil because its of a player object
ok you know what, ill just gonna fix it myself lol