nothing, even not prints prompt triggered
Maybe because something else in the script is yielding the script?
Could be possible, is that the full script?
Uhhh literally no? This is full script, and no other script works with this script
And also if i removing debounce this donât give any result
add a print after Deb = false
and test if it prints
Already done this⌠Iâm testing this
And does it print? Maybe itâs just the wait()s yielding the script
Try also making a new thread every time the porximity prompt is triggered with
task.spawn(function()
I was going to suggest that too, but we need to make sure if the function even ends at all
uhhhh, have no idea how task.spawn works, can you explain?
Try switching it around. Make it false
after the if statement and then true
at the end.
Done this already before (30 letterssssssssssssssssss)
EDIT: this is not connected with topic, but i already hate my ideas for special tycoon floor xD
Try this. iirc this shouldnât yield the script
local Prompt = script.Parent
local Region = script.Parent.Parent.Parent.Parent.Region
local CloseThing = script.Parent.Parent.Parent.Parent.CloseThing
local TweenService = game:GetService("TweenService")
local Time = 5
local Deb = false
local function isInsideBrick(position, brick)
local v3 = brick.CFrame:PointToObjectSpace(position)
return (math.abs(v3.X) <= brick.Size.X / 2)
and (math.abs(v3.Y) <= brick.Size.Y / 2)
and (math.abs(v3.Z) <= brick.Size.Z / 2)
end
local function onPromptTriggered(Plr)
print("Prompt triggered and Deb = "..Deb)
if Deb then return end
Deb = true
local Torso = Plr.Character.PrimaryPart
print("Found torso, deb is true, torso inside brick")
if Torso and isInsideBrick(Torso.Position, Region) then
Torso.Anchored = true
local MoveUp = TweenService:Create(Torso, TweenInfo.new(Time, Enum.EasingStyle.Quad), {Position = CloseThing.Position + Vector3.new(0,7,0)})
print("Tween Created")
MoveUp:Play(); MoveUp.Completed:Wait()
print("Tween finished playing")
Torso.Anchored = false
CloseThing.Transparency = 0
CloseThing.CanCollide = true
task.wait(Time)
print("Task has been successfully executed.")
CloseThing.Transparency = 1
CloseThing.CanCollide = false
end
Deb = false
end
Prompt.Triggered:Connect(onPromptTriggered)
If this doesnât work, try replacing the last line (Prompt.Triggered:Connect(onPromptTriggered)
)
with this:
Prompt.Triggered:Connect(function(Plr) task.spawn(onPromptTriggered(Plr)) end)
try replacing print("Prompt triggered and Deb = "..Deb)
with print("Prompt triggered and Deb = "..tostring(Deb))
That should fix it, I donât know why the error didnât appear earlier thoughâŚ
I just removed deb from print this gave same result, lemme try
Prompt.Triggered:Connect(function(Plr) task.spawn(onPromptTriggered(Plr)) end)
Look at your proximity prompt properties, it may be set to âOncePerPlayerâ