Tested it with a local script in ReplicatedFirst, it’s also possible on mobile for the error to be “Argument 1 missing or nil” even without an executor/exploit open.
This is because the first argument takes a LocalPlayer, and the function will set the first argument to Players.LocalPlayer by default but it does not exist during the execution of scripts inside ReplicatedFirst. I have fixed this issue by also checking for “Argument 1 missing or nil.”
Thanks!
Why would I want to get my account and all my alts banned for using an exploiter?
Dawg helping thats crazy lmao
wrong, all executors are: be unsafe + detected
getscriptbytecode in pure luau yeah no
The project is now discontinued. Do you want the source code?
I remember talking about this to you in the Latte Softworks server, lol.
I love how trashy and insecure the new generation of roblox exploits are. Good post.
Hello! I am making an anti-cheat, and would love to be able to take a look at your Studio Executor, if you don’t mind.
Does that code run from the executors security? I mainly want to know because if executor functions such as game:HttpGet and loadstring can be exploited to run my own code with executor permissions and functions
The function name is longer then the wall of china lol
i’d appreciate if you can give it to me thank you.
Sorry to interupt but if possible I’d like to get the source code.
I’ve been working on my own Studio lua-only executor (using a plugin) and only have 25% UNC (didn’t work too much on it yet) and recently found out how to get RobloxScript permissions from one of your posts, thanks for that! But now I see you worked on it too and I’d like to continue yours if you don’t mind. Already thanks for reading!
chat what does unc even mean
It’s a standard naming convention for exploit functions and variables so skids can copy paste easier
If I just replace the while loop, wont that just crash everyone? since it’s a server, but apparently Arceus X is a virus, so i’m not going to test it. (also it has a timeout)
NVM, i found out it was a localscript
sorry, but you’re bypassed with
local OldPromptPurchase
OldPromptPurchase = hookfunction(game:GetService('MarketplaceService').PromptPurchase,function(...)
print('bypassed pp')
return nil,error('Argument 1 missing or nil.')
end)
This wouldn’t work because the executor runs the protection functions before it runs any code, even if it’s in auto-execute, so the hookfunction wouldn’t fire in time leading to it still being detected
Bro, do you know that it is “Argument 2 missing or nil” and not “Argument 1 missing or nil.”? and I would recommend using the “OldPromptPurchase” that you keep at least