You can set a particle emitter's size a lot higher than you can in the particle editor window

In the particle editor window you’re constrained to a max particle size of 10, where in studio by setting the size manually you can go up to much higher values. This seems strange and the clamp should be consistent

Maxvee explains this is intentional in this thread:

Maybe they have time to do something about it now though, it was posted a while ago after all