
MasterArchitech
I am a full-stack Roblox developer with expertise spanning 3D environment design, Luau scripting, UI/UX composition, and high-quality GFX renders. With over six years of experience in game development on the Roblox platform, I have contributed to a wide range of projects, from industrial architecture to advanced game systems.
From 2021 to early 2024, I was a key contributor to the Roblox Thailand Community, actively involved in both official and unofficial events. My role extended beyond game development to event coordination, collaborating with event organizers as the Head Back-End Developer for online and offline community events. I have also contributed to the UGC Creator program, contest staffing, limited-time events, and more.
Areas of Expertise
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Full-Stack Development – Proficient in all aspects of game creation, including 3D modeling, scripting, UI/UX, and graphical assets.
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Luau Programming – Intermediate to advanced knowledge of Luau, object-oriented programming (OOP), API integration, and parallel scripting.
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Modern & Sci-Fi UI Design – Specialized in UI designs inspired by the SCPF genre and other futuristic aesthetics.
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Industrial & Modern Architecture – Experienced in designing complex environments such as research facilities, sub-level installations, urban landscapes, and modern cityscapes.
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Game-Ready Hard-Surface Modeling – Skilled in mid-to-low poly asset creation, optimized UV mapping, island packing/stacking, and PBR texturing using Substance Painter.
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Professional GFX Rendering – Capable of creating high-quality, realistic 3D visualization renders for game assets, advertisements, and promotional materials.