Foliage Terrain Material


#1

As a Roblox developer, it is currently too hard to create good-looking dense foliage. Most people use plain mesh parts / unions to achieve basic foliage, some experienced showcase building devs use textured meshes to design more realistic trees. I believe that a foliage terrain material, essentially a bunch of leaves, would be very handy for a range of developers.

Furthermore, I would also really hope for it to have animation properties similar to that of water so that it could appear to be moving with the breeze.


#2

There was a hack week project on this.


#3

I think it would be better to have the foliage be an instance, similar to beams and trails - instead of a terrain material. If anything, certain materials should have foliage spawn automatically, alongside customization of said foliage, such as texture, life time, rate, density, etc.


#4

Definitely needed!