About the Engine Features category
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0
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26490
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October 25, 2015
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Proper support for the Linux platform
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241
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86967
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January 2, 2025
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Make glass work with transparent objects
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105
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24051
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January 2, 2025
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ScrollingFrames need a ScrollSpeed/ScrollSensitivity property
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14
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1977
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January 2, 2025
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Ability to prompt in-game user to join group
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98
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13874
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January 1, 2025
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Expand Terrain water capabilities (fetching wave height)
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1
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423
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January 1, 2025
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Outline Thickness property for new Highlight object
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59
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13997
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January 1, 2025
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30 FPS cap option in Escape Menu
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11
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448
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January 1, 2025
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ResampleMode for Materials and Textures
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20
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3663
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January 1, 2025
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SurfaceGui.Wrapable
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37
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5624
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January 1, 2025
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Disabling replication of specific objects or properties
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7
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3354
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January 1, 2025
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Emission map support on SurfaceAppearances
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166
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16646
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January 1, 2025
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Get Image Actual Resolution
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20
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8554
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January 1, 2025
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Send players to start place if they attempt to follow friend into a reserved server
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11
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2225
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December 31, 2024
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Increase Range Limit of Lights
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477
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49709
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December 31, 2024
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[QOL] API to open in-game party chat with a specific friend (userId)
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0
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118
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December 30, 2024
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TextChatService: No method for the server to always receive chats
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0
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129
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December 31, 2024
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Render Parts On Top
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4
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1398
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December 30, 2024
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Add math.lerp function
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39
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1822
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December 30, 2024
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TextChatService: In-progress commands equivalent
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2
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160
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December 29, 2024
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More Roblox-specific Unicodes for .Text
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7
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4511
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December 29, 2024
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Allow Attachments to be parented anywhere (as a stationary world-space point)
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21
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4140
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December 29, 2024
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Game.OnExit callback for when player closes window
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32
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2931
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December 21, 2024
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Animation Track method that returns Keyframe Marker time
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8
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1281
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December 29, 2024
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Allow scripts to access GetFastFlag
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13
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3303
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December 28, 2024
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BotService - Create and control fake players
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14
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1172
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December 28, 2024
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Create an “ObjectValue” attribute
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16
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4286
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December 27, 2024
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Drop-Shadow effect for UI elements
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34
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21413
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December 27, 2024
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Let me reuse CanvasGroup textures multiple times
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2
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178
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December 27, 2024
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Add "HighPrecision" collision fidelity to accommodate important gameplay assets
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17
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4516
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December 27, 2024
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