Sunrays show even when the sun is disabled


#1

SunRaysBug Repro.rbxl (557.4 KB)

When SkyBox.CelestialBodiesShown = false, the game still displays sunrays as if SkyBox.CelestialBodiesShown = true. Expected behavior is that sunrays are hidden if the sun is hidden through Skybox.CelestialBodiesShown = false.

You need to set your Quality to 10 to see it.


#2

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#3

#4

Is this really a bug though?


#5

I believe this is intentional (eg. Sunrays on skyboxes with a built in sun). If you don’t want sunrays, disable the sunray effect.


#6

If you want to sync the sun rays visibility to the celestial body property, here’s how you could do it:

local sky = game:GetService("Lighting").Sky
local sunRays = game:GetService("Lighting").SunRays

local function Update()
   sunRays.Enabled = sky.CelestialBodiesShown
end

sky:GetPropertyChangedSignal("CelestialBodiesShown"):Connect(Update)
Update()

#7

This. I have used skyboxes with a sun already in it and use the Sunrays effect with CelestialBodiesShown disabled and I believe having this be a possibility is a lot better than having studio (or the game) disable the Sunrays effect automatically.

Because if the sun is hidden, you could just instead disable/remove the sunrays effect yourself and this way it will keep this possibility for those who want this effect. I am sure if this change where to be made, it would anger a lot of people, so just compromise and simply remove the sunrays effect if you are not going to have a sun.