Hello!
This is not a release thread but more like a feedback thread and idea gathering thread.
Over the past 2-3 days I’ve worked on my new project: Ronkle which is in short a way to communicate in real time with roblox and nodejs or anything else
It uses a custom made communication polling and buffer system that allows for easy use and implementation in both nodejs and roblox.
Here is a demo for short of what I’ve made to get inspired:
- Minecraft in roblox
LUA
NODE JS
- Real time Twitch chat
LUA
NODEJS
This is just a little sneak peak of its potential that it can bring.
Its relatively fast, AND REAL TIME. With an estimated 40-50ms ping on my side hosted on ngrok with my crap wifi, I think its decent.
The way it works is via packets that can be sent and recieved via the roblox server and via the nodejs server.
Please, let me know if I should some day release this and what could I try making with this!
Cheers, realcoloride