🎥 LockCenter + Follow Cam incorrect behavior (repro rbxl included)

  • When UserInputService.MouseBehavior is set to LockCenter, the “Follow” camera type behaves incorrectly, only moving on the vertical axis with the mouse. This corrects itself momentarily when you hold right-click, but this should not be necessary.

  • This happens as long as the camera is set to Follow and MouseBehavior is LockCenter. Follow’s horizontal direction overwrites the player’s control of the camera instead of them working in tandem (Follow correcting for the player’s character direction but also being able to adjust it temporarily by simply moving the mouse). LockCenter should completely remove the need to hold right-click to adjust the camera.

  • Here is the repro: MouseLockCenterFollowCamBug.rbxl (17.3 KB)

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this is how all repros should be

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I even made sure the wood grain was correct.

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@WoodReviewer Sir, you’d better see this.

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